Effect Manager
Classes
BeamEffect |
Represents a polyboard beam effect node in a world. |
BeamEffectObject |
Encapsulates data pertaining to a polyboard beam effect. |
BlobParticleSystem |
Represents a blob-based particle system node in a world. |
BoxEmitter |
Represents a box emitter node in a world. |
BoxEmitterObject |
Encapsulates data pertaining to a box emitter. |
BoxShaftEffect |
Represents a box light shaft effect node in a world. |
BoxShaftEffectObject |
Encapsulates data pertaining to a box light shaft effect. |
CameraWidget |
The interface widget that displays a remote camera view. |
CylinderEmitter |
Represents a cylinder emitter node in a world. |
CylinderEmitterObject |
Encapsulates data pertaining to a cylinder emitter. |
CylinderShaftEffect |
Represents a cylinder light shaft effect node in a world. |
CylinderShaftEffectObject |
Encapsulates data pertaining to a cylinder light shaft effect. |
Effect |
Represents a special effect node in a world. |
EffectObject |
Encapsulates data pertaining to a special effect. |
Emitter |
Represents an emitter node in a world. |
EmitterObject |
Encapsulates data pertaining to an emitter volume. |
FireEffect |
Represents a procedural fire effect node in a world. |
FireEffectObject |
Encapsulates data pertaining to a procedural fire effect. |
FireParticleSystem |
Represents a fire-based particle system node in a world. |
FlareEffect |
Represents a fractional-occlusion flare effect node in a world. |
FlareEffectObject |
Encapsulates data pertaining to a fractional-occlusion flare effect. |
HaloEffect |
Represents a halo effect node in a world. |
HaloEffectObject |
Encapsulates data pertaining to a halo effect. |
InfinitePointParticleSystem |
Represents an infinite point-based particle system node in a world. |
LineParticleSystem |
Represents a line-based particle system node in a world. |
MarkingEffect |
Represents a surface marking node in a world. |
MarkingList |
Contains a list of marking effects. |
PanelController |
Manages an interface panel effect in a world. |
PanelEffect |
Represents a panel effect node in a world. |
PanelEffectObject |
Encapsulates data pertaining to a panel effect. |
ParticlePool |
Handles storage for particles in a particle system. |
ParticleSystem |
Represents a particle system node in a world. |
ParticleSystemReg |
Represents a custom particle system type. |
ParticleSystemRegistration |
Manages internal registration information for a custom particle system type. |
PointParticleSystem |
Represents a point-based particle system node in a world. |
PolyboardParticleSystem |
Represents a polyboard-based particle system node in a world. |
QuadEffect |
Represents a generic billboarded quad effect node in a world. |
QuadEffectObject |
Encapsulates data pertaining to a generic billboarded quad effect. |
QuadParticleSystem |
Represents a quad-based particle system node in a world. |
ShaftEffect |
Represents a light shaft effect node in a world. |
ShaftEffectObject |
Encapsulates data pertaining to a light shaft effect. |
ShockwaveEffect |
Represents a shockwave effect node in a world. |
SphereEmitter |
Represents a sphere emitter node in a world. |
SphereEmitterObject |
Encapsulates data pertaining to a sphere emitter. |
StarField |
Renders a star field particle system at infinity. |
TexcoordPointParticleSystem |
Represents a point-based particle system node with animated texture coordinates in a world. |
TruncatedConeShaftEffect |
Represents a truncated cone light shaft effect node in a world. |
TruncatedConeShaftEffectObject |
Encapsulates data pertaining to a truncated cone light shaft effect. |
TruncatedPyramidShaftEffect |
Represents a truncated pyramid light shaft effect node in a world. |
TruncatedPyramidShaftEffectObject |
Encapsulates data pertaining to a truncated pyramid light shaft effect. |
TubeEffect |
Represents a polyboard tube effect node in a world. |
TubeEffectObject |
Encapsulates data pertaining to a polyboard tube effect. |
Data Structures
BlobParticle |
Contains state information about a blob particle. |
FireParticle |
Contains state information about a fire particle. |
MarkingData |
Defines the parameters of a surface marking effect. |
Particle |
Contains state information about a particle. |
PolyParticle |
Contains state information about a polyboard particle. |
QuadParticle |
Contains state information about an oriented quad particle. |
TexcoordParticle |
Contains state information about a particle with animated texture coordinates. |