C4 Engine
C4 Engine API Documentation

CameraWidget::SetGeometryDetailLevelBias

Defined in:  C4Panels.h
Sets the geometry detail level bias applied to a camera widget.
Prototype

void SetGeometryDetailLevelBias(float bias);

Parameters
bias The geometry detail level bias. This can be zero, positive, or negative.
Description
The SetGeometryDetailLevelBias function sets the geometry detail level bias that is applied to objects rendered through a camera widget. A value of 0.0 means no bias, positive values mean that the geometry detail should be lower, and negative values mean the geometry detail should be higher. After the geometry detail level bias is applied to each object, the result is clamped to the minimum geometry detail level specified by the CameraWidget::SetMinGeometryDetailLevel function.

The initial value for the geometry detail level bias is 0.0.
See Also

CameraWidget::GetGeometryDetailLevelBias

CameraWidget::GetMinGeometryDetailLevel

CameraWidget::SetMinGeometryDetailLevel