class CameraWidget
Defined in:
The C4Panels.h
CameraWidget
class represents an interface widget that displays a remote camera view.
Definition
class CameraWidget final : public QuadWidget
Member Functions
CameraWidget::GetCameraConnectorKey |
Returns the connector key that identifies the camera node. |
CameraWidget::SetCameraConnectorKey |
Sets the connector key that identifies the camera node. |
CameraWidget::GetMinGeometryDetailLevel |
Returns the minimum geometry detail level rendered through a camera widget. |
CameraWidget::SetMinGeometryDetailLevel |
Sets the minimum geometry detail level rendered through a camera widget. |
CameraWidget::GetGeometryDetailLevelBias |
Returns the geometry detail level bias applied to a camera widget. |
CameraWidget::SetGeometryDetailLevelBias |
Sets the geometry detail level bias applied to a camera widget. |
Constructor
CameraWidget(const Vector2D& size);
Parameters
size |
The size of the camera widget, in pixels. |
Description
The CameraWidget
class is used to display a remote camera view inside a panel effect. The camera used to render the source image is determined by a connector key stored in the camera widget. This key identifies a connector belonging to the panel effect that node, and it should be connected to a FrustumCamera
node. The key can be specified by calling the CameraWidget::SetCameraConnectorKey
function.
Base Classes
QuadWidget |
A camera widget is a specific type of QuadWidget .
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