EmitterObject::GetBottomSurfaceEmissionPoint
Defined in:
Returns a random point on the bottom surface of an emitter volume.
C4Emitters.h
Prototype
Point3D GetBottomSurfaceEmissionPoint(void) const;
Description
The GetBottomSurfaceEmissionPoint
function returns a uniformly-distributed random point on the bottom surface of an emitter volume. The bottom surface is the portion of the emitter boundary having the smallest z coordinates.
See Also
EmitterObject::GetVolumeEmissionPoint