ParticleSystem::AddParticle
Defined in:
Adds a new particle to a particle system.
C4Particles.hPrototype
void AddParticle(Particle *particle);
Parameters
particle |
The particle to add to the system. |
Description
The AddParticle function adds the particle specified by the particle parameter to a particle system. The new particle would typically have been allocated by calling the ParticlePool::NewParticle function and then filling in the initial state of the Particle structure (or one of its subclasses).
See Also
ParticleSystem::AddFarthestParticle
ParticleSystem::GetFirstParticle
