class GraphicsMgr
Defined in:
The Graphics Manager class.
C4Graphics.h
Definition
class GraphicsMgr : public Manager<GraphicsMgr>
Member Functions
GraphicsMgr::ClearColorBuffer |
Clears the color buffer. |
GraphicsMgr::GetCameraObject |
Returns the current camera object. |
GraphicsMgr::GetCameraTransformable |
Returns the current camera transform. |
GraphicsMgr::GetLightObject |
Returns the current light object. |
GraphicsMgr::GetLightTransformable |
Returns the current light transform. |
GraphicsMgr::Draw |
Draws a set of renderable objects. |
Description
The GraphicsMgr
class encapsulates the 3D graphics rendering facilities of the engine. The single instance of the Graphics Manager is constructed during an application's initialization and destroyed at termination.The Graphics Manager's member functions are accessed through the global pointer
TheGraphicsMgr
.
See Also