C4 Engine
C4 Engine API Documentation

PointLightObject::GetLightRange

Defined in:  C4LightObjects.h
Returns the spherical range of the light source.
Prototype

float GetLightRange(voidconst;

Description
The GetLightRange function returns the range of the point light source. The light attenuation is zero at this distance from the light source, and no illumination is applied outside this range.
See Also

PointLightObject::SetLightRange