C4 Engine
C4 Engine API Documentation

Player::ReceivingFile

Defined in:  C4Messages.h
Returns a boolean value indicating whether a file is currently being received from a player.
Prototype

bool ReceivingFile(voidconst;

Description
The ReceivingFile function returns true if a file is currently being transferred from the machine associated with the Player object to the local machine. If no such file transfer is in progress, ReceivingFile returns false.

A file transfer from a remote machine to the local machine is initiated by a call to the Player::RequestFile function.
See Also

Player::SendingFile

Player::RequestFile