Player::SendingFile
Defined in:
Returns a boolean value indicating whether a file is currently being sent to a player.
C4Messages.h
Prototype
bool SendingFile(void) const;
Description
The SendingFile
function returns true
if a file is currently being transferred from the local machine to the machine associated with the Player
object. If no such file transfer is in progress, SendingFile
returns false
.
See Also