class PhysicsNode
Defined in:
The C4Physics.h
PhysicsNode
class represents a physics node in a world.
Definition
class PhysicsNode final : public Node
Constructor
PhysicsNode();
Description
The PhysicsNode
class represents a physics node in a world. Any world using the features of the Physics Manager should contain exactly one physics node in the root zone, and it should have a physics controller assigned to it.
Base Classes
Node |
A PhysicsNode is a scene graph node.
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See Also