C4 Engine
C4 Engine API Documentation

CubeMarker::SetTextureFormat

Defined in:  C4Markers.h
Sets the texture format.
Prototype

void SetTextureFormat(TextureFormat format);

Parameters
format The format of the cube texture map. This must be kTextureRGBA or kTextureIntensity.
Description
See Also

CubeMarker::GetTextureFormat