C4 Engine
C4 Engine API Documentation

class DiskGeometry

Defined in:  C4Primitives.h
The DiskGeometry class represents a disk primitive node in a world.
Definition

class DiskGeometry final : public PrimitiveGeometry

Constructor

DiskGeometry(const Vector2D& size);

Parameters
size The size of the disk.
Description
The DiskGeometry class represents a disk primitive node in a world. In its local coordinate space, a disk primitive lies in the x-y plane with its center at the origin. The components of the size parameter define the semiaxis lengths in the x and y directions.

When a new disk geometry is created, the corresponding DiskGeometryObject is automatically created and referenced by the geometry node.
Base Classes
PrimitiveGeometry A disk is a specific type of primitive geometry.
See Also

DiskGeometryObject