Interactor::SetInteractionProbe
Defined in:  
Sets the line segment representing the interaction probe.
C4World.hPrototype
void SetInteractionProbe(const Point3D& p1, const Point3D& p2);
Parameters
p1 | 
The beginning of the line segment. | 
p2 | 
The end of the line segment. | 
Description
The SetInteractionProbe sets the world-space endpoint coordinates of the probe used to test for interactive objects. This function is typically called from within a function overriding the World::DetectInteractions function before the base class DetectInteraction function is called.When the interaction probe intersects interactive objects in a world, the
Interactor::HandleInteractionEvent function is called to handle various interaction events.
See Also
