class Marker
Defined in:
The C4Markers.h
Marker
class represents a marker node in a world.
Definition
class Marker : public Node, public ListElement<Marker>
Member Functions
Marker::GetMarkerType |
Returns the type of a marker. |
Constructor
Marker(MarkerType type);
Parameters
type |
The type of the marker. See below for a list of possible types. |
Description
The Marker
class is the base class for all marker nodes. The type
parameter can be one of the following constants, and it is specified by the subclass's constructor.
kMarkerLocator |
Locator marker. |
kMarkerConnection |
Connection marker. |
kMarkerCube |
Cube environment map marker. |
kMarkerShader |
Shader warmup marker. |
kMarkerPath |
Path marker. |
Base Classes
Node |
A Marker node is a scene graph node.
|
ListElement<Marker> |
Markers are stored in a list owned by their containing zone. |
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