class OmniSource
Defined in:
The C4Sources.h
OmniSource
class represents an omnidirectional sound source node in a world.
Definition
class OmniSource : public Source, public ListElement<OmniSource>
Constructor
OmniSource(const char *name, float range, bool persistent = false);
Parameters
name |
The name of the sound resource associated with the source. |
range |
The range of the sound source. |
persistent |
A boolean value indicating whether the sound source persists after it plays. |
Description
Base Classes
Source |
An OmniSource node is a specific type of source.
|
ListElement<OmniSource> |
Used internally by the World Manager. |
See Also