class PyramidGeometry
Defined in:
The C4Primitives.h
PyramidGeometry
class represents a pyramid primitive node in a world.
Definition
class PyramidGeometry final : public PrimitiveGeometry
Constructor
PyramidGeometry(const Vector2D& size, float height);
Parameters
size |
The size of the pyramid base. |
height |
The height of the pyramid. |
Description
The PyramidGeometry
class represents a pyramid primitive node in a world. In its local coordinate space, a pyramid primitive has one of the corners of its base at the origin, and the components of the size
parameter define the extents of the base in the positive x and y directions. The height
parameter defines the height of the pyramid's apex above the base in the positive z direction.When a new pyramid geometry is created, the corresponding
PyramidGeometryObject
is automatically created and referenced by the geometry node.
Base Classes
PrimitiveGeometry |
A pyramid is a specific type of primitive geometry. |
See Also