User contributions for Eric Lengyel
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6 January 2025
- 02:1902:19, 6 January 2025 diff hist 0 N File:Shader worldview.png No edit summary current
- 02:1902:19, 6 January 2025 diff hist 0 N File:Shader worldlight.png No edit summary current
- 02:1802:18, 6 January 2025 diff hist −194 Interpolant Shader Processes No edit summary current
- 02:1502:15, 6 January 2025 diff hist 0 File:Shader worldbitangent.png Eric Lengyel uploaded a new version of File:Shader worldbitangent.png current
- 02:1502:15, 6 January 2025 diff hist 0 File:Shader worldtangent.png Eric Lengyel uploaded a new version of File:Shader worldtangent.png current
- 02:1502:15, 6 January 2025 diff hist 0 File:Shader worldnormal.png Eric Lengyel uploaded a new version of File:Shader worldnormal.png current
- 02:1402:14, 6 January 2025 diff hist 0 File:Shader worldposition.png Eric Lengyel uploaded a new version of File:Shader worldposition.png current
- 02:1402:14, 6 January 2025 diff hist 0 File:Shader objectbitangent.png Eric Lengyel uploaded a new version of File:Shader objectbitangent.png current
- 02:1402:14, 6 January 2025 diff hist 0 File:Shader objecttangent.png Eric Lengyel uploaded a new version of File:Shader objecttangent.png current
- 02:1302:13, 6 January 2025 diff hist 0 File:Shader objectnormal.png Eric Lengyel uploaded a new version of File:Shader objectnormal.png current
- 02:1302:13, 6 January 2025 diff hist 0 File:Shader objectposition.png Eric Lengyel uploaded a new version of File:Shader objectposition.png current
- 02:1302:13, 6 January 2025 diff hist 0 File:Shader objecthalfway.png Eric Lengyel uploaded a new version of File:Shader objecthalfway.png current
- 02:1202:12, 6 January 2025 diff hist 0 File:Shader objectview.png Eric Lengyel uploaded a new version of File:Shader objectview.png current
- 02:1202:12, 6 January 2025 diff hist 0 File:Shader objectlight.png Eric Lengyel uploaded a new version of File:Shader objectlight.png current
- 02:1102:11, 6 January 2025 diff hist 0 File:Shader tangenthalfway.png Eric Lengyel uploaded a new version of File:Shader tangenthalfway.png current
- 02:1102:11, 6 January 2025 diff hist 0 File:Shader tangentview.png Eric Lengyel uploaded a new version of File:Shader tangentview.png current
- 02:1102:11, 6 January 2025 diff hist 0 File:Shader tangentlight.png Eric Lengyel uploaded a new version of File:Shader tangentlight.png current
- 02:1002:10, 6 January 2025 diff hist 0 File:Shader vertexgeometry.png Eric Lengyel uploaded a new version of File:Shader vertexgeometry.png current
- 02:1002:10, 6 January 2025 diff hist 0 File:Shader vertexcolor.png Eric Lengyel uploaded a new version of File:Shader vertexcolor.png current
- 02:0902:09, 6 January 2025 diff hist 0 File:Shader painttexcoord.png Eric Lengyel uploaded a new version of File:Shader painttexcoord.png current
- 02:0802:08, 6 January 2025 diff hist 0 File:Shader texcoord2.png Eric Lengyel uploaded a new version of File:Shader texcoord2.png current
- 02:0802:08, 6 January 2025 diff hist 0 File:Shader painttexcoord.png Eric Lengyel uploaded a new version of File:Shader painttexcoord.png
- 02:0602:06, 6 January 2025 diff hist +6 Template:Process No edit summary current
- 02:0502:05, 6 January 2025 diff hist 0 File:Shader texcoord1.png Eric Lengyel uploaded a new version of File:Shader texcoord1.png current
5 January 2025
- 23:2923:29, 5 January 2025 diff hist +423 Basic Shader Processes No edit summary
6 December 2024
- 06:4606:46, 6 December 2024 diff hist 0 Release Notes for Version 1.5.9 No edit summary current
27 November 2024
- 09:1209:12, 27 November 2024 diff hist +2 Command Console →Core Engine Commands current
- 09:1109:11, 27 November 2024 diff hist +683 Command Console →Core Engine Commands
3 September 2024
- 23:0823:08, 3 September 2024 diff hist +14 Release Notes for Version 7.2 No edit summary current
- 23:0823:08, 3 September 2024 diff hist +244 Release Notes for Version 7.2 No edit summary
- 23:0423:04, 3 September 2024 diff hist +80 Release Notes No edit summary current
2 July 2024
- 07:2607:26, 2 July 2024 diff hist +360 Release Notes for Version 7.2 No edit summary
17 May 2024
- 23:0223:02, 17 May 2024 diff hist +323 Release Notes for Version 7.2 No edit summary
- 22:5722:57, 17 May 2024 diff hist −2 m Release Notes for Version 7.1 No edit summary current
8 December 2023
- 01:1901:19, 8 December 2023 diff hist −9 Defining a Custom Controller No edit summary current
8 November 2023
- 21:1821:18, 8 November 2023 diff hist +17 Panel Editor →Creating and Editing Panels current
- 21:1421:14, 8 November 2023 diff hist −10 Panel Editor No edit summary
24 September 2023
- 04:5004:50, 24 September 2023 diff hist +133 Release Notes for Version 7.2 No edit summary
16 September 2023
- 22:0822:08, 16 September 2023 diff hist −1 Release Notes for Version 7.2 No edit summary
- 22:0822:08, 16 September 2023 diff hist +1,299 N Release Notes for Version 7.2 Created page with "__NOTOC__ '''Release date:''' TBD == Core Engine == === Graphics Manager === * Horizon mapping is now disabled by default for spot lights. It can be enabled by checking the "Include spot lights" box in the Material Manager or in the settings for the Horizon process. * A problem in which the perspective mask would not be updated for effect nodes in the World Editor has been fixed. === Interface Manager === * Some minor updates have been made in the Slug Libr..."
12 September 2023
- 21:4321:43, 12 September 2023 diff hist +28,522 N SimpleChar Source Code Created page with "This page contains the complete source code for the <code>SimpleChar</code> example game module. See the Simple Games page for more information about the basic examples. == SimpleChar.h == <syntaxhighlight lang="c++"> #ifndef SimpleChar_h #define SimpleChar_h #include "C4Application.h" #include "C4World.h" #include "C4Input.h" #include "C4Cameras.h" #include "C4Interface.h" #include "C4Character.h" // Every application/game module needs to declare a function ca..." current
- 21:4121:41, 12 September 2023 diff hist +26,101 N SimpleBall Source Code Created page with "This page contains the complete source code for the <code>SimpleBall</code> example game module. See the Simple Games page for more information about the basic examples. == SimpleBall.h == <syntaxhighlight lang="c++"> #ifndef SimpleBall_h #define SimpleBall_h #include "C4Application.h" #include "C4World.h" #include "C4Input.h" #include "C4Cameras.h" #include "C4Interface.h" #include "C4Particles.h" // Every application/game module needs to declare a function ca..." current
- 21:3821:38, 12 September 2023 diff hist +180 Defining a Custom Method No edit summary current
- 21:3721:37, 12 September 2023 diff hist +216 Defining a Custom Controller No edit summary
- 21:3521:35, 12 September 2023 diff hist +54 Command Console →Disabling the Console
- 21:3521:35, 12 September 2023 diff hist +18 Command Console →Console Output
- 21:3521:35, 12 September 2023 diff hist +54 Command Console →Defining New Commands
- 21:3021:30, 12 September 2023 diff hist 0 N Category:Sound Created blank page current
- 21:2921:29, 12 September 2023 diff hist +60 Simple Games No edit summary current
15 July 2023
- 12:5812:58, 15 July 2023 diff hist +1,313 N Screenshots Created page with "The C4 Engine can take screenshots and store them on the disk as TGA files. There are two different methods by which a screenshot can be taken, using the menu command in the C4 Menu or using the <code>shot</code> console command. The console command can also be bound to an input control so that screenshots can be taken at the press of a button while playing a game. Screenshots are always stored in the user's documents directory in the C4 Engine s..." current