ScriptStateclass represents the state of a running script.
class ScriptState : public ListElement<ScriptState>, public Packable, public Memory<ScriptState>
||Returns the trigger node for a script.|
||Returns the initiator node for a script.|
||Returns the time elapsed since a script began running.|
||Returns a script variable.|
||The script controller that owns the script.|
ScriptStateclass represents the current state of a running script. A
ScriptStateobject is passed to the
Method::ResumeMethodfunctions so that the implementations of those functions can pass them to other functions that require the script state.
||Used internally by a script.|
||Script state can be packed for storage in resources.|
||Script state objects are stored in a dedicated heap.|