class CylinderShaftEffectObject
Defined in:
The C4Shafts.h
CylinderShaftEffectObject
class encapsulates data pertaining to a cylinder light shaft effect.
Definition
class CylinderShaftEffectObject final : public ShaftEffectObject, public CylinderVolume
Constructor
CylinderShaftEffectObject(const Vector2D& size, float height, const ColorRGBA& color);
Parameters
size |
The size of the light shaft's cross section. |
height |
The height of the light shaft. |
color |
The color of the light shaft. |
Description
The CylinderShaftEffectObject
class encapsulates data pertaining to a cylinder light shaft effect. In its local coordinate space, the elliptical cross section of a cylinder light shaft has its center at the origin, and the components of the size
parameter define the semiaxis lengths in the positive x and y directions. The height
parameter defines the extent of the light shaft in the z direction, but this is only used for constructing the polygonal geometry of the light shaft. The interior of the light shaft itself is rendered as if it had infinite extent in the z direction.
Base Classes
ShaftEffectObject |
A CylinderShaftEffectObject is an object that can be shared by multiple cylinder light shaft effect nodes.
|
CylinderVolume |
A CylinderShaftEffectObject is represented by a generic cylinder volume.
|
See Also