class FireEffect
Defined in:
The C4Effects.h
FireEffect
class represents a procedural fire effect node in a world.
Definition
class FireEffect : public Effect
Constructor
FireEffect(float radius, float height, float intensity, int32 speed, luminance, const char *textureName);
Parameters
radius |
The radius of the fire. |
height |
The height of the fire. |
intensity |
The turbulence animation intensity. |
speed |
The turbulence animation speed. |
luminance |
The fire luminance, in kilocandelas per square meter (kcd/m2). |
textureName |
The name of the fire texture. |
Description
Base Classes
Effect |
A fire effect is a specific type of effect. |
See Also