class FlareEffectObject
Defined in:
The C4Effects.h
FlareEffectObject
class encapsulates data pertaining to a fractional-occlusion flare effect.
Definition
class FlareEffectObject : public EffectObject
Member Functions
FlareEffectObject::GetFlareRadius |
Returns the flare radius. |
FlareEffectObject::SetFlareRadius |
Sets the flare radius. |
FlareEffectObject::GetOcclusionRadius |
Returns the occlusion query radius. |
FlareEffectObject::SetOcclusionRadius |
Sets the occlusion query radius. |
FlareEffectObject::GetRotationRadius |
Returns the occlusion rotation radius. |
FlareEffectObject::SetRotationRadius |
Sets the occlusion rotation radius. |
FlareEffectObject::GetFlareTextureName |
Returns the name of the flare texture. |
FlareEffectObject::SetFlareTextureName |
Sets the name of the flare texture. |
Constructor
FlareEffectObject(float flare, float occlusion, float rotation, const char *textureName);
Parameters
flare |
The radius of the flare. |
occlusion |
The radius of the occlusion query. |
rotation |
The occlusion rotation radius. |
textureName |
The name of the flare texture. |
Description
Base Classes
EffectObject |
A FlareEffectObject is an object that can be shared by multiple flare effect nodes.
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See Also