class LineParticleSystem
Defined in:
The C4Particles.h
LineParticleSystem
class represents a line-based particle system node in a world.
Definition
class LineParticleSystem : public ParticleSystem
Constructor
LineParticleSystem(ParticleSystemType type, ParticlePoolBase *pool, const char *textureName = nullptr);
Parameters
type |
The type of particle system. |
pool |
The particle pool from which this effect creates particles. |
textureName |
The name of the texture map to use. If this is nullptr , then the default particle texture is used.
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Description
The LineParticleSystem
class is the base class for all line-based particle effects.
Base Classes
ParticleSystem |
A LineParticleSystem node is a specific type of particle system.
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See Also