class JointObject
Defined in:
The C4Joints.h
JointObject
class encapsulates data pertaining to a physics joint.
Definition
class JointObject : public Object
Member Functions
JointObject::GetJointType |
Returns the specific type of a joint. |
JointObject::GetJointFlags |
Returns the joint flags. |
JointObject::SetJointFlags |
Sets the joint flags. |
JointObject::GetBreakingForce |
Returns the breaking force for a joint. |
JointObject::SetBreakingForce |
Sets the breaking force for a joint. |
Constructor
JointObject(JointType type);
Parameters
type |
The type of the joint. See below for a list of possible types. |
Description
The JointObject
class encapsulates data describing a joint. A joint can be used to connect a rigid body to another rigid body or to static geometry, and the type of joint determines what kind of motion is allowed for the connected rigid bodies.A joint object can be of one of the following types.
kJointSpherical |
Spherical joint. |
kJointUniversal |
Universal joint. |
kJointDiscal |
Discal joint. |
kJointRevolute |
Revolute joint. |
kJointCylindrical |
Cylindrical joint. |
kJointPrismatic |
Prismatic joint. |
Base Classes
Object |
A JointObject is an object that can be shared by multiple joint nodes.
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See Also