class Structure
Defined in:
The TSOpenDDL.h
Structure
class represents a data structure in an OpenDDL file.
Definition
class Structure : public Tree<Structure>, public MapElement<Structure>
Member Functions
Structure::GetStructureType |
Returns the structure type. |
Structure::GetBaseStructureType |
Returns the base structure type. |
Structure::SetBaseStructureType |
Returns the base structure type. |
Structure::GetStructureName |
Returns the structure name. |
Structure::GetGlobalNameFlag |
Returns a boolean value indicating whether a structure's name is global. |
Structure::FindStructure |
Finds a named structure using a local reference. |
Structure::ValidateProperty |
Determines the validity of a property and returns its type and location. |
Structure::ValidateSubstructure |
Determines the validity of a substructure. |
Structure::GetStateValue |
Translates a state identifier into a state value. |
Structure::ProcessData |
Performs custom processing of the structure data. |
Constructor
Structure(StructureType type);
Parameters
type |
The type of the structure. |
Description
The Structure
class is the base class for objects that represent data structures in an Open Data Description Language (OpenDDL) file. Structures of a specific data type are represented by objects whose types are subclasses of the Structure
class.Structures corresponding to built-in primitive data types are represented by objects whose type is a specialization of the
DataStructure
class template, and these all have a common base class of type PrimitiveStructure
that is a direct subclass of the Structure
class.Custom data structures defined by specific OpenDDL-based file formats are represented by application-defined subclasses of the
Structure
class. When an OpenDDL file is parsed, the DataDescription::CreateStructure
function is called to construct the proper subclass for a given type identifier.Structure
objects are organized into a tree hierarchy that can be traversed using the functions of the Tree
base class. The tree hierarchy corresponds to the data layout in the OpenDDL file.Subclasses for custom data structures should specify a unique 32-bit integer for the
type
parameter, normally represented by a four-character code. All four-character codes consisting only of uppercase letters and decimal digits are reserved for use by the engine.
Base Classes
Tree<Structure> |
Structure objects are organized in a tree hierarchy.
|
MapElement<Structure> |
Used internally by the DataDescription class.
|
See Also
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