Defined in:The World Manager class.
class WorldMgr : public Manager<WorldMgr>
||Returns the currently active world.|
||Installs a world class creator function.|
||Loads a world resource and makes it the current world.|
||Unloads the current world data.|
||Saves a delta file for the current world.|
||Restores a previously saved delta file.|
WorldMgrclass encapsulates the high-level world management features of the engine. The single instance of the World Manager is constructed during an application's initialization and destroyed at termination.
The World Manager's member functions are accessed through the global pointer