Animator::GetAnimatorTransformTable
Defined in:
Returns the transform table containing new node transforms.
C4Animation.h
Prototype
AnimatorTransform *GetAnimatorTransformTable(void) const;
Description
The GetAnimatorTransformTable
function returns the transform table that contains new AnimatorTransform
structures calculated by the animator in its Animator::MoveAnimator
function. The transform table is created when the Animator::AllocateStorage
function is called, and pointers to entries in the transform table are stored in an animator's output transform table.
See Also
Animator::GetOutputTransformTable
Animator::GetOutputTransformNodeStart