C4 Engine
C4 Engine API Documentation

Animator::GetAnimatorTransformTable

Defined in:  C4Animation.h
Returns the transform table containing new node transforms.
Prototype

AnimatorTransform *GetAnimatorTransformTable(voidconst;

Description
The GetAnimatorTransformTable function returns the transform table that contains new AnimatorTransform structures calculated by the animator in its Animator::MoveAnimator function. The transform table is created when the Animator::AllocateStorage function is called, and pointers to entries in the transform table are stored in an animator's output transform table.
See Also

Animator::GetOutputTransformTable

Animator::GetOutputTransformNodeStart

Animator::GetOutputTransformNodeCount

Animator::AllocateStorage