C4 Engine
C4 Engine API Documentation

Animator::GetOutputTransformTable

Defined in:  C4Animation.h
Returns the output table containing pointers to node transforms.
Prototype

AnimatorTransform **GetOutputTransformTable(voidconst;

Description
The GetOutputTransformTable function returns the output table that contains a pointer to an AnimatorTransform structure for each node actually affected by an animator. The output table is created by the Animator::AllocateStorage function, and its size can be retrieved by calling the Animator::GetOutputTransformNodeCount function. The output table is normally filled with data by the implementation of the Animator::ConfigureAnimator function.
See Also

Animator::GetOutputTransformNodeStart

Animator::GetOutputTransformNodeCount

Animator::GetAnimatorTransformTable

Animator::AllocateStorage

Animator::ConfigureAnimator