class FrustumCamera
Defined in:
The C4Cameras.h
FrustumCamera
class represents a frustum camera node in a world.
Definition
class FrustumCamera : public Camera, public LinkTarget<FrustumCamera>
Constructor
FrustumCamera(float projection, float aspect);
Parameters
projection |
The distance to the projection plane. This determines the field of view. |
aspect |
The aspect ratio of the projection. This is the ratio between the width and height of the viewport. |
Description
Base Classes
Camera |
A frustum camera is a type of camera. |
LinkTarget<FrustumCamera> |
Used internally by the World Manager. |
See Also